Posts Tagged ‘h.264’

On H.264 Revisited

Once again the debate over H.264 has come up in the Mozilla community. I’ve been a strong advocate of the WebM/VP8 codec given its liberal license and abilities and still am, but agree H.264 needs to be supported. It’s a requirement for mobile (B2G), and becoming necessary on the desktop. A little over a year […]

90% Of Web Traffic Is Video

There’s a lot of talk about the prediction from YouTube’s Robert Kyncl that video will be 90% of internet traffic. This sounds shocking until you realize it’s not, and doesn’t really mean much in context of the internet. This number presumably is at least partially based on a prediction by Cisco who makes routers that […]

On Chrome Dropping H.264

The Chrome team announced they are dropping support for H.264. WebM Support WebM support will be growing quickly as Firefox 4 rolls out (Firefox upgrade adoption is legendary). Chrome commands sizable market share and is pushing the Chrome OS platform. Opera is also supporting WebM. Apple and Microsoft could join the party and bundle WebM […]

Mac Finally Gets H.264 Decoding In Flash

Adobe today pushed an update that enabled H.264 hardware decoding in Flash 10.1. It only works on certain newer Mac’s and there are an assortment of caveats in which Flash will revert to software decoding according to a Flash Engineer. I’ve only played with it for a few minutes on my Core i7 MacBook Pro, […]

WebM

In August 2009 after the On2 announcement, I suggested that Google might open source a codec in hopes of derailing OGG which it feels is inferior as well as h.264 which is patent-encumbered. Google took VP8, the successor to the popular VP7 codec and started The WebM Project. To quote the project page: WebM is […]

YouTube HTML5 + Firefox

Google has been a long time supporter of HTML5. They recently launched a HTML5 beta of YouTube however it will only work in Safari and Chrome. The reason for this is not due to the actual markup but the video codec chosen. YouTube is using h.264, the same codec used for YouTube HD via Flash. […]

Google Buys On2

Google today announced they are buying On2 Technologies. This is one of their more significant purchases despite the relatively low price tag of $106.5 million since it’s video technology and Google is the largest video source on the web right now. On2 is really an unknown to most people but their product has an amazing […]

Debating Ogg Theora and H.264

Since the big HTML 5 news that there will be no defined codec for <audio/> or <video/> there has been a lot of discussion about the merits of such a decision, and what led to it. To quote Ian Hickson’s email: Apple refuses to implement Ogg Theora in Quicktime by default (as used by Safari), […]

Big Buck Bunny

Big Buck Bunny, the new open movie made using Blender is out. It’s rather good, and impressive when you realize it’s made with open source products, meaning the only barrier to making one yourself (assuming you’ve got a rendering farm, or the patience to let your workstation churn out the pixels) is your skills. You […]

iPhone 2nd Generation

So more is coming out about the next iPhone, which we all know is going to be 3G. Someone found evidence of it in the recent update to the iPhone SDK. The SGOLD2 chipset will be replaced with the SGOLD3, which supports 3G networks (as we all expected). Looking at the specs some interesting things […]