Posts Tagged ‘webm’

On H.264 Revisited

Once again the debate over H.264 has come up in the Mozilla community. I’ve been a strong advocate of the WebM/VP8 codec given its liberal license and abilities and still am, but agree H.264 needs to be supported. It’s a requirement for mobile (B2G), and becoming necessary on the desktop. A little over a year […]

Things You’ll Love About Firefox 4.0

It’s that time again. Here’s my list of awesome things you’ll love about Firefox 4: For Users New Look For Tabs One of the first things that you’ll notice is tabs on top. This paradigm really makes more sense since the tab defines not just the content but the environment it’s viewed (prev/next button, URL […]

On Chrome Dropping H.264

The Chrome team announced they are dropping support for H.264. WebM Support WebM support will be growing quickly as Firefox 4 rolls out (Firefox upgrade adoption is legendary). Chrome commands sizable market share and is pushing the Chrome OS platform. Opera is also supporting WebM. Apple and Microsoft could join the party and bundle WebM […]

Mac Finally Gets H.264 Decoding In Flash

Adobe today pushed an update that enabled H.264 hardware decoding in Flash 10.1. It only works on certain newer Mac’s and there are an assortment of caveats in which Flash will revert to software decoding according to a Flash Engineer. I’ve only played with it for a few minutes on my Core i7 MacBook Pro, […]

WebM

In August 2009 after the On2 announcement, I suggested that Google might open source a codec in hopes of derailing OGG which it feels is inferior as well as h.264 which is patent-encumbered. Google took VP8, the successor to the popular VP7 codec and started The WebM Project. To quote the project page: WebM is […]