Posts Tagged ‘ios’

Google To Release iOS Maps

It sounds like it’s going to become a reality in a few hours: Google Maps for iOS 6. My experience so far with Apple maps hasn’t been terrible. Data quality issues never actually affected me. I have missed the lack of public transit. That is the primary reason I plan to switch over. Public transit […]

Letterboxed iPhone 5 Apps Update

Earlier this month I complained about how annoying letterboxed iPhone apps are on the iPhone 5 since it shifts the keyboard. The one I used as an example was Google Voice, which has now updated. I thought it was worth mentioning since I did call them out explicitly on it as a shining example of […]

On Apple Maps

Apple switching from Google Maps to its own “creation” is a pretty interesting move. By “creation” I of course mean a mashup of TomTom data and OpenStreetMap data among other sources with their own vector maps and 3D imaging. The 3D thing is a cool effect, but that’s all it is, an effect. I can’t […]

iPhone Too Secure From Law Enforcement?

According to the US Department of Justice (DOJ) the iPhone is largely uncrackable at this point: “I can tell you from the Department of Justice perspective, if that drive is encrypted, you’re done,” Ovie Carroll, director of the cyber-crime lab for the CCIPS division of the Department of Justice, said earlier this month during his […]

iOS 6 Adds Wi-Fi Plus Cellular

A nice little scoop from Apple Insider about iOS 6 shipping with a new setting. Wi-Fi Plus Cellular it will allow your phone to fall back to cellular when a Wi-Fi access point is slow. A rather nice little enhancement. I’d actually love to see Wi-Fi be geofenced, so that it will automatically enable itself […]

Full SPDY Ahead

For those not keeping score, Twitter, and Facebook have both come out publicly in favor of SPDY. Twitter is already using it in production. It sounds like Facebook will be soon. Mozilla implemented it in Firefox. Opera has SPDY. Google, the author of SPDY is using it in production. This leaves Microsoft and Apple as […]

Perception Of Performance

Google is pervasive about associating Chrome with being fast. It’s was their primary pitch when they first announced it. Back when Firefox went 1.0, it wasn’t so much about speed but “not sucking” as all the geeks liked to say. Given IE 6 was the competition, that was likely the best marketing on earth. Sure […]

Thoughts on WWDC 2012

Lots of little notes on today’s announcements…

OTA Upgrades Speed iOS Upgrade Adoption

Some interesting graphs on iOS 5.1 upgrade stats. iOS 5.0.1 and 5.1 are notable because they are the first upgrades to be delivered OTA. Unless this data is a unique segment and not representative of the larger ecosystem (I don’t think that’s the case), this is pretty impressive. This is why the upgrade process is […]

Always Bet On Standards

An old but interesting interview with X-Plane creator Austin Meyer on Direct3D vs. OpenGL: …I bet on OpenGL, and used that. As a result, here we are, 15 years later, and the people that use Direct3D can support Windows only. But, with OpenGL, I support Windows, Mac, Linux, Palm OS, Google Android OS, and oh […]