Posts Tagged ‘nintendo’

Super Mario A Capella

Someone just found a way to make me find A Capella very compelling.

JSNES JavaScript NES emulator

Ben Firshman wrote a rather impressive NES emulator. There are already quite a few NES emulators out there already this one impressive is because it’s written in pure JavaScript. Yet another application of “Atwood’s Law“: Any application that can be written in JavaScript, will eventually be written in JavaScript. I should note that I mentioned […]

Super Mario Gravity

The other day I mentioned there is a JS implementation of Super Mario brothers. I also mentioned that the physics feel about right compared to the real game. Apparently someone did some analysis on the series and correctly concluded that the gravity physics are totally not realistic (shocking). The real nuggets are that he can […]

JS Super Mario Brothers

Here’s Super Mario brothers rewritten in JavaScript. It’s remarkably well done, even the physics closely match that of the original game. The only thing I noticed was a slight lag in Firefox 3.0.5 which I suspect might be due to the speed of the events rather than the actual game. There have been several attempts […]