Safari On The iPhone

There is a message on the Surfin’ Safari blog about the new iPhone, but it doesn’t say as much as I had hoped it would. I want to know the following as a developer:

  • How close is Safari on Mac OS X 10.4 to how the iPhone renders? Are they the same version of WebKit or a fork? How can developers test without an actual phone? Is any Mac with Safari a good method? For the Blackberry we have the simulators. How does it differ?
  • What if any plugin support exists? Does it support QuickTime? Flash? Acrobat (or Preview.app)? Can it handle attachments? Can users download third party plugins? Or are they limited to capabilities of the phone as it ships (or through official software updates)?
  • What will the UserAgent be? Will it be the same as desktop Safari?

The phone is touted as pretty much a full browser, and Safari is up to the task. But I wonder how well it handles rich media through plugins. From the Google Maps demo, I think it’s safe to say xmlHttpRequest is supported.

I’d really like to see some documentation on how webmasters can prepare and ensure an optimal experience on this new device. Ideally it would be given in advance so one could ensure the best experience possible.

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