Vlad wrote about his work on improving Mac OS X performance (which is awesome by the way), and his findings from looking at WebKit code. To summarize WebKit utilizes some undocumented API’s (ironically from the same company that makes Mac OS X π ) that give it an advantage over other software which can’t use them. This is pretty anti-competitive, and Microsoft-like in behavior. For a company that built it’s modern OS on an open source core, and it’s flagship browser (which is key to their mobile initiative) on an open source rendering engine (KHTML), you would think they would be a little more understanding about crippling platforms. Then again, look at the iPhone controversy regarding it being a closed platform (though that’s supposed to change next week, and I’ll be sure to blog about that).
Robert O’Callahan’s got a got a great blog post on some of his observations of things Mozilla would likely make good use of. He also mentions one thing worth quoting:
It’s worth reflecting that if Microsoft was doing this, they’d likely be hauled before a judge, in the EU if not the US. In fact I can’t recall Microsoft ever pulling off an undocumented-API-fest of this magnitude.
This is a very valid point which I 100% agree with. Microsoft wouldn’t get away with this.
Safari developer David Hyatt (former Mozilla developer from when Lizards roamed the earth) commented about this issue. Essentially he justifies the decision based on it not being a good practice to use some of these methods, and other aren’t even used anymore. This of course raises the question: Should Apple be deciding what other software developers can do, when they themselves can’t follow the same standards? I’d say that if WebKit feels it has to use it, there’s likely others out there in the same situation regardless of “best practice”.
See, I’m not too much of an Apple fanboy to criticize them π .