Posts Tagged ‘duke-nukem-forever’

Quality Trumps Speed

Interesting perspective from Take Two CEO Strauss Zelnick reported by Ars: During a conference call accompanying today’s earnings report, Take Two CEO Strauss Zelnick attributed the company’s inability to reach its revenue and profit goals last year to “slippage”—what you or I might simply call “delaying games.” He insisted multiple times that putting off marquee […]

The Death Of Duke Nukem Forever

Way back in 2006 I blogged about all the things that took less time than Duke Nukem Forever. A running joke in the technology industry as a whole has been how long the mythical game has taken to develop. Wars have started and ended in less time than they spent on the game. Take World […]

Waiting for Duke Nukem Forever

Found here and mirrored below the break since things like this tend to disappear or move over time. This list is pretty good, haven’t verified all the facts, but they seem to be pretty accurate.