Posts Tagged ‘mobile’

The “gPhone”: T-Mobile G1

So the infamous Google Phone aka gPhone is finally out. The big news is that it is the first to run Android, which I shared my thoughts on a few months ago. Now that the press has been all over it, here are my observations:
App Store
The fact that there is no company (yet) [...]

Rebreaking The Web

It’s happening again. Once upon a time, browser vendors started adding their own features without consulting with each other and agreeing upon standards. What they created was a giant mess of inconsistencies across browsers and platforms that is still in effect today. Ask any web developer and they can tell you of [...]

Flash For iPhone

Gear Live is reporting that Flash for the iPhone is coming. Given how many times rumors like this come around, I’m slightly skeptical until I actually see confirmation for myself.
That said, if there is an implementation, I suspect it will be a special mobile version, and very MPEG-4 centric. By that I mean [...]

Google For iPhone

There’s been a lot of talk today about Google’s launch of it’s services optimized for the iPhone.
It got me thinking. Is it really about the iPhone? Or is it about mobile standards based browsers (WebKit in particular). What I’m talking about is Android, who coincidentally also uses WebKit. Call be crazy, [...]

iPhone/iPod touch SDK On The Way

Readers know I’ve been big on Apple opening up the iPhone/iTouch to developers since the beginning. Apple finally came through announcing a SDK will be made available, though not until early next year. It specifically noted Apps will work on the iPod touch as well. About time. All of a sudden [...]

Firefox Mobile

I am really glad to see the new Mozilla Mobile initiative. Mozilla 2 is a great time to undertake most of these changes. The thing that really sucks about developing for mobile devices is the browsers are pathetic at best (with the notable exception of the iPhone). Wireless speed is still an [...]